So I just arrived in Tahiti on my honeymoon. Don’t know how much I’ll be able to update/post over the next 12 days. I’ll try to get wifi and post any news or new purchases off of eBay (yes I’m still buying stuff from Tahiti!)
Flew into Detroit for a wedding and compulsively snuck over to a TRU and found a ton of POC and 30th! They had airtight, Dusty, Duke, Scarlett, Beachhead and 2 Alley Vipers. I walked away with Beachhead and the 2 Alley Vipers.
I also spotted both of the mechs, a ton of Retaliation figures and vehicles
MTV Geek has the entire interview: http://m.mtv.com/geek/article.rbml?id=2012/10/26/jon-m-chu-lxd-gi-joe-2-masters-of-the-universe/&weburl=http%3A%2F%2Fgeek-news.mtv.com%2F2012%2F10%2F26%2Fjon-m-chu-lxd-gi-joe-2-masters-of-the-universe%2F&alt=http%3A%2F%2Fm.mtv.com%2Fgeek%2Fblog.rbml&cid=300
But here is the relevant part related to GI Joe:
Getting back to G.I. Joe: Retaliation, Chu noted that the sequel hit a significant hitch earlier this year, when the studio delayed the impending Summer release in order to post-convert the movie to 3-D. “I really want to push how we use the 3-D,” said Chu. “Especially since we pushed the movie date, I want to fulfill the promise to the fans that the 3-D will be great, and enhances the experience of the movie. So every step of the way, I’m in that room, watching… It’s hurting my eyes, but we’re getting it better, and pushing it further.”
Continuing, Chu added that most post-conversions simply sink the background, and allow that to stand in for the 3-D experience. Not so for the director of Step Up 3D. “I shot two 3-D movies,” said Chu. “So being around that, I know what we are actually capable of doing. If we had shot it in 3-D, there’s a lot of things that we would shot in a 3D way.
“Fortunately, a lot of our shots, I guess it was in my brain anyway,” continued Chu, laughing. “We had a lot of depth in our shots, or let our shots play longer. For me, if we’re going to do this, we have to make sure it enhances the experience. That’s where we are right now, and it’s a slow painful process, to be honest!”
Even though the movie is technically done, and with no natively shot 3-D footage, all the shots need to be post-converted, that doesn’t mean Chu has given up on making some tweaks. “I’m trying to convince them to give me a couple days to do a couple of enhancements,” said Chu. “But as of right now, we’ll see what they let me do. I really want to shoot some of the sections in 3-D to give it that edge… But we’ll see if time permits, and they’re down to do that.”
I just joined the GI Joe Club for the first time! I also plan on attending the 2013 JoeCon as well. It will be my first Con. I had made plans to attend 2012, but wasn’t able to attend. Now I’m deciding on which things to pick up during the Club’s fall sale.
So I realized that I have acquired quite a few cool pieces related to the SAW Viper. It didn’t start off because I loved the figure or anything like that, it just happened. I have the US release SAW Viper MOC, Chinese release MOC, Canadian release MOC, German release MOC, SAW Viper Prototype/test shot, and a DIC cartoon animation cel of the SAW Viper’s gun. It has been a goal of mine to try and collect every card variant and release of a character and it seems that SAW Viper will be the figure I collect, at least in the beginning. I know there are at least 2 UK card variants that I do not have yet (1 of the 2 I might be getting soon). I also would love information about other countries the SAW Viper might have been released in. If anyone knows I would appreciate the help. Here are the pics (minus the US release)
Comic Book Resources has a great interview about the 2013 GI Joe Comic relaunch. Check it out here: http://www.comicbookresources.com/?page=article&id=41553
There is definitely a new take on the Joe comics, so it will be interesting to see how it all plays out.
While I will not be buying these, I decided to throw up pictures of them. On October 26, two Scarlett prints will go on sale at http://acidfreegallery.com.
Take a look, first the original, then the variant.